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BurgerTime - Animated Short

About 6 years ago I got the idea that the basis for the old video game "BurgerTime" - a chef being chased by sentient, angry food - would be a cool premise for a horror film. It's been a long and sporadic process, but I finally finished the short film I cooked up based on that premise.

Since this began in 2014, I was using an older version of Maya that still used mental ray as its renderer, and so to keep visual consistency, I stayed with Maya 2016 throughout the course of the animation and rendering. This is likely my last foray into animation using that setup, so farewell mental ray, and hello Arnold.

Anyway, the simple fact that it took so long and yet actually did get completed makes this one especially dear to me, and I hope you enjoy it.

BurgerTime